GLYPHIS_IO BBS: The Proxy Tapes 1989
This is my latest game and my first ever Steam release. I built it as a computer-based ARG where the machine itself is the story.
I wanted it to feel like something discovered rather than designed. A system you weren’t meant to access. A signal you weren’t meant to hear.
Everything in it feeds the illusion of a recovered machine: the interface, the files, the hidden nodes, the pirate radio energy, and the sense that history has been bent sideways.
I wanted the project to feel physical as well as digital. The tape, the desk setup, the old screen glow, and the lo-fi hardware language all help frame the game as a discovered object rather than a clean modern product.
At the core of the system is the BRADSONIC CGA+ architecture, a fictional piece of hardware that defines the look, feel, and limitations of the world. It anchors the fiction and gives the whole machine its identity.
Alternate 1989 // American Pacifica Isles
I set this in an alternate 1989 where Japan becomes the American Pacifica Isles after the destruction of Hiroshima Castle. Culture is erased. Language is banned. History is rewritten.
The only place fragments survive is underground. In pirate radio. In cracked software. In hidden bulletin board systems like Glyphis_IO.